Aug 15, 2020 23:03:46 GMT -5
Post by Mori Masaru on Aug 15, 2020 23:03:46 GMT -5
Mori Masaru
OVERVIEW
ALIAS: None
AGE: 82
GENDER: Male
ROLE: Teacher
ALTER EGO: None
SCHOOL: Surprise me?
CLASS: Dunno
CHARACTER SUMMARY
Masaru is a complicated man - there is little point in claiming otherwise. Unlike most people the man was born to a life of violence from almost the very start, his father involved in one of the many feuding Yakuza households when the organizations still held a degree of power in the criminal underworld. And, as expected, Masaru was raised with that in mind, initially intended to replace his father should old age or an accident take his life, to carry on that "family business" as it were. While the home life was far from neglectful it didn't change the fact that he wasn't seen as an individual. A person, yes, but not himself - the people who cared for him cared more about what he meant to the family and what he would be able to do for them later on, a fact that was only worsened when his Quirk was discovered and the full extent of what it could do came to light.
Between the increasing tensions of the different factions within the Yakuza, the increasing pressure from law enforcement and the ever more popular Heroes and the direct competition from the independent Quirk using villains that only continued to grow in strength - Masaru was no longer a mere heir to his father's role within the family. He was a potential weapon. A deterrent.
Mentorship that had originally been intended to mold him into a role of an enforcer would take on a more specialized bent, one that would intend to take as full advantage as it could of his Quirk without jeopardizing his health or ability to learn. Martial skills would shift more towards those that could best utilize his growing talents. Even prior to turning 17 Masaru would begin to be employed by the group as a debt collector and enforcer when messages needed to be sent and violence was seen as unavoidable, and even before turning 20 the boy would have made something of a name for himself among the loan sharks and other relatively low level criminals in the Tokyo underground. It wasn't until an altercation with during a deal with another family that had a similar idea that Masaru would catch the attention of the Hero Association - following the resulting damage of the mixed shootout and Quirk centric brawl in one of the city's industrial areas it was almost impossible not to notice the individuals involved. While no innocents were hurt in the conflict due to its remote nature it was enough to earn the family Masaru was serving some very unwanted attention and questioning by police.
The following incident nearly two years later, however, was another story entirely, Masaru coming to blows with a villain that had directly targeted the group's headquarters in response to a feud that had been building for months. The ensuing rampage and Masaru's response would cause a great deal of damage that would spread beyond the initial building and into the surrounding neighborhood before Hero response could get there - the police, while having been monitoring the location and waiting for such an incident as an excuse to arrest key individuals, were ill equipped to handle more than a simple shootout in a worst case scenario.
The unlikely twist to it all would be Masaru's success in subduing the villain before the heroes' arrival. Bloodied and severely injured but still breathing - a rather conscious choice on Masaru's part as he submitted to arrest without resistance once the situation was under control by law enforcement.
Frankly speaking, Masaru was tired of it. In all the years he had been part of the Yakuza he had not chosen it but been raised into it. Leaving had never been an option once his Quirk had been identified. The only way out that he could see was one that would have him looking over his shoulder one way or another his entire life - bar the option to tear it all down. On being arrested Masaru was quick to settle on a plea bargain, leveraging both the fact that he'd effectively been the one to halt the villain rather than the late heroes and the fact he had effectively submitted himself for arrest rather than resisting. The information he was able to offer came freely and without restraint - the more people he put behind bars with his testimony the fewer he would have to worry about once his own sentence was served.
What Masaru was not expecting was to put enough of his former brothers and superiors behind bars to earn mere months in prison, largely due to outstanding charges of assault and battery carried out while under their employment.
Freedom came with something of an unexpected obstacle, though. He knew no other life, had no other skills to market to potential employers or to live off of. Ironic as it might have been, Masaru would quickly go back to very similar work, albeit in a far more legal sense - as outdated as the Yakuza were, private security companies at least offered a few key advantages. Decent health plans, severance packages, backing to seek out Quirk Permits for their line of work and a near necessity given the nebulous nature of Masaru's own... and, most importantly, it was something he chose and could walk away from at any given time.
The following thirty years would see Masaru shifting from one company to the next every two or three, picking up additional skills and training that both served to enhance his Quirk's effectiveness and his general combat proficiency. Eventually Masaru would even undertake training to acquire a Hero certification as Japan's laws regarding the public usage of Quirks in combat roles became evermore strict - eventually enough that Masaru would effectively retire at the age of 53, having amassed a small fortune through what effectively amounted to legalized mercenary work. By that point long since married and with children, it was a life the man had not once considered when he was far younger. Not that Masaru was content to sit still. He couldn't, it just wasn't who he was. Following back on a few professional connections made while working the years previous, the man would eventually settle into the role of one instructor among many at a dojo Masaru had attended decades ago, finding it a comparatively relaxing hobby that kept him active and in shape.
Quirk AND SKILLS
QUIRK TYPE: Mutation
QUIRK DESCRIPTION: While strengthening Quirks are not all that uncommon, Masaru's is somewhat unique in that it is effectively built on pain. Extremely passive compared to others of its kind, the Quirk itself doesn't directly strengthen Masaru but instead acts as a low level healing factor - and every time Masaru's body is broken it is rebuilt slightly stronger than before. While the Quirk cannot heal injuries that the human body would be incapable of mending on its own and the physical improvements made are as incremental as normal muscle building would be, the Quirk both prevents atrophy and allows Masaru to heal slightly faster and easier than most other humans - and years and years of constant combat and injury have rebuilt the man's body into something far stronger and more durable than it could naturally become.
PLAYED BY Spartan